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Creating Levels

Requirements

  • Download and install Tiled
  • Retrieve tilesets from here. Put ground.png, walls.png, units.png, explosions.png into a folder.

Tiled

Procedure

Create a map

  1. Launch Tiled.
  2. From the menu bar, select File > New > New Map....
  3. In the Map section, set Orientation to Orthogonal.
  4. In the Map size section, select Fixed and enter the width and height of your level.
  5. In the Tile size section, set both tile width and height to 64 px.
  6. Select File > Save as... from the menu bar and save the level in the same folder as the tilesets.

Adding layers

  1. In the Layers tab on the right sidebar, use the first icon to add a new layer. Select Tile layer.
  2. Double-click on the created layer to rename it. Name it Ground.
  3. Repeat for Walls, Tanks, Towers and Explosions in this order.

Adding tilesets

  1. In the Tilesets tab on the right sidebar, use the first icon to add a new layer.
  2. Browse and select the ground.png file downloaded above.
  3. Check Embed in map and click OK.
  4. Repeat for other tilesets.

Editing the level

  1. Left-click on a layer to select it.
  2. Select a tileset and choose a tile from that set.
  3. Make sure the Stamp Brush tool is selected from the top bar.
  4. Stamp this tile on the map to start drawing.

Note

Only use tiles from a single tileset per layer, otherwise the level cannot be loaded.

For the Tanks layer, put a single tank tile to indicate the starting position of the player.

For the Explosions layer, put a single tile from the explosion tileset.